This week, we introduce our first Ramblecast – a collection of bizarre tangents & extras from the last year (or so) that have never been heard before! These primarily come from mic checks and also features deleted clips from past episodes.
We continue to bring you – PLUMMET! This week, the party return to Nerekhall and attempt to track down the guard Commander, who had set up his new headquarters within the jailhouse… Join us now as we bring forth this Behemoth…A Fast Paced Comedy Deathmatch with its strong dnd overtones. Prepare to Plummet
We Continue to Bring you – PLUMMET! This week Frankie, Karrus & Burr Nin investigate the cave rumoured to be responsible for the recent demonic presence… Title is from an enigmatic comment from the cast: “My Little Pinky”
We Continue to Bring you – PLUMMET! This week as the party attempt to return to their inn, the portcullis is closed for fear of demon attacks… It seems they need the guard Commander’s permission to get home… Of Help & Hinderance
We continue to bring you – PLUMMET! Musings & Monologues This week – the party continue to investigate sightings of Ebony Darkness, What could this tavern be hiding…
Welcome to Another Weird & Wonderful Oneshot from the Minds of Penance RPG. This Episode was based on the concept “what if the cast know nothing about their character and have to figure it all out through interaction” To make it Suitably Random we incorporated the use of two of our favourite storytelling aids – … “One Shot in the Dark”
We continue to bring you – PLUMMET! This week the party find themselves on the other side of the Mysterious Green Portal…. What lies within this twisted realm?
Welcome to another one-shot concept for you all to enjoy! This is one we created ourselves.The players are cats who have accidentally been trapped inside a house and need to escape!
We Continue to Bring you – PLUMMET! This week the Party are tasked with investigating a growing threat found down deep in the goo covered sewers…
We Continue to Bring you – PLUMMET! This week the party are tasked to traverse the collapsing cellar beneath the town hall to rescue an archivist…so how do they end up with demons & rust?